Ricardo Medina Fernandez - Technical Artist
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Portfolio 2B - Schedule Planning

6/21/2014

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June 19 to 25: 
  • Identify through code areas of skin influence (first pass).
  • Create a proof of concept for the whole process.

June 26 to July 2: 
  • Identify through code areas of skin influence (final pass). 
  • Delete non-influence areas. 
  • Attaching deformed shapes to controllers (initial phase)

July 3 to 9: 
  • Handling the User Input cycle (joint/controller selection).
  • Setting up the functionality for the secondary interface.
  • Creating the UI for both parts of the project.

July 10 to 13: 
  • Testing, troubleshooting and bug tracking.
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© 2020  Ricardo Medina Fernández
  • Demo Reel
  • Professional Work
    • Tools
    • Extinction
    • Killer Instinct: Season 3
    • Killer Instinct: Season 2
  • Personal Work
  • Student Blog
    • Civilian Creator
    • Facial Rigger
    • Pixar-style Controls
    • Muscle Deformations
    • Capstone Progress
  • About me